Sunday, 23 April 2017

Museum holiday

     Following Easter, I needed a little break, so Beth and I took the train from London to Ottawa to have our first holiday as a couple since... well, since we had children! Our holidays had always been family ones and lately, included campfires, canvas tents, gun powder, and reenactments.
     Although I going to eventually focus on one particular museum, we did visit three in all and has a number of wonderful meals.
At an Irish pub in Ottawa...
Shepherd's Pie with Guinness gravy for the lady,
Spicy curry chicken for her escort.
Oh, so good!

Perfectly poured

Thoroughly enjoyed

A "Beaver-Dog" at the Canadian Museum of History in Gateneau.
A hot dog wrapped in beavertail dough and deep fired.
Beth loved it!

Meanwhile, I had pulled pork poutine and we split a chocolate croissant.
At the Museum of Nature, I was enamored with the blue whale skeleton on display. I was awed by the immensity. The skeleton is over 90% complete, with replacement parts for lost dorsal fins. The whale encountered a ship or so it seems.
An amazing sight.

... from any angle.

The grey-ish vertebrae is a moulded replica of a lost piece of the skeleton.

Self-explanatory... obviously.

The outline on the floor of the size of the tail fluke which held no bones.
There were also... DINOSAURS! Little else in the world will reduce me to a Grade 3 boy than dinosaurs!
Even the shadows are impressive.

Sea-going beasties

Horns and frills for defense

One of the duck-bill clan.

A carnivore from South America - the ONLY replica on display.
All the others are the real thing, actual fossils.

Another top-of-the-line Alpha carnivore.
I can't remember all the names and so many new names have been coined, that I
can't keep up.
A massive sea-turtle
More contemporary displays were available as well... and some prehistoric mammals. 

A diorama of very small mammals of the distant past.

Brontotherium? Megatherium? Can't remember whichium.

The male and a calf

the female
Carnivorous boar or a fevered nightmare

Outside, a mastodon model is on display.

The museum building is a gem in and of itself.
Beth took this photo from our hotel room, which was literally around the corner.

The main entryway.
This was once the Parliament building when the original building was
destroyed by fire.

Looking up from the entryway.
Some iconic Canadian wildlife in diorama - beavers

Porcupine

Skunk

Wolves

Bison

Moose

Mountain goats

Prong-horn antelope

Not Canadian!
This is an actual skull of platypus put on display for comparison to other small skulls.
I'd never seen one before and I had to take a photo. 

We spent an afternoon at the Canadian Museum of History across the river in Gateneau, Quebec. It is quite a place to visit.
Parliament Hill in Ottawa from the Quebec side.

A walking trail at the Museum of History

Steps to the walking trail on the river front

A "transformation mask" from one of the First Nations on the west coast.

The museum has an incredibly impressive collection of totem poles
displayed in the main hall.

The explanation is below.



One of the most beautiful Transformation Masks there.

The colourful face which is revealed during the dance as the outer mask unfolds.

The Spirit of Haida - with many traditional figures and symbols of that people.

Another beautiful painting from the far West.

Beautiful weaving

The Haida canoe from a different perspective.

Faces... faces and symbols... and stories retold.

The Museum itself is something to see.
And wisdom to be remembered.
Why am I fascinated by Quebec's traffic lights? Two reds!

In downtown Ottawa, this stand was open and doing a brisk business.
Sad to say, we were too full to indulge.
(Really, they're a flat dough patty coated in sugar and cinnamon and deep-fried.)

Private joke. I minister to a congregation in Aylmer (Ontario)
and this STO bus is going to Aylmer (Quebec).
Even on holiday, I can't get away from Aylmer!! 
We visited the Canadian War Museum, but deserves an entry of it's own. I know more than a few of the blogs I follow do museum expositions, so I did as well. For those interested in the more military entries, wait for these words: Brock's coatee... T-34/85... squeeze-bore...

Sunday, 2 April 2017

Chevauchee

The Hamilton Road Games Group ("We are an anarcho-syndicalist collective.") had only a small attendance on Saturday. Matt, Martin, Bear, and I fielded some figures while Eric and Brian came in to observe and then go on to other activities at different times. Ralph and Andy had to be elsewhere for the day.

So we kept it small and played/play-tested a medieval skirmish set of rules called Chevauchee put out by a group called Nordic Weasel Games. It's based on what is called "the 5-Core system" that is the basis for a number of games, most notably Five Men at Kursk, a set of WWII skirmish rules. Squads or warbands number between 5 and 12 figures. Activation is based on a set of activation dice, usually less than the number of figures you field. This limits activity for a few of your figures. In Chevauchee, the activation dice allows a chosen figure to "scurry" (move without provoking an enemy reaction, on a 1), "engage" (move, shoot, run, or fight on a 2-5), or "Charge" (Charge a opposing figure or shoot at them. You must charge at a visible figure.) When you engage a opponent in combat - hand to hand or ranged - you throw a number of "kill" dice and a number of "shock" dice depending on your weapon. "Kill dice" wound/knock down on a 1 and kill on a 6. Armour and shields permit a possible re-roll by a defender. "Shock dice" cause a figure to "flinch" (no response to the enemy) on 1 or break and run on a 6. A figure armed with sword or spear would roll one kill and one shock die. A two-handed sword or axe-armed figure would roll 3 kill and 2 shock dice.
Figures can be armoured and can even be mounted. Of course, armour makes you marginally slower and a horse can be spooked and throw you.

The game is quite nuanced and many of the more advanced rules can be added as the players become more familiar with the game. Saturday we kept it simple and as time went on, added some extra rules. Oh, yes... a game can last 10-15 minutes. We kept the warband size to 5 each but 12-15 are very possible.

If you're interested the game is down-loadable from The Wargames Vault for a reasonable price.
I then sent the file to my local outlet of a national office supply chain were they printed it and bound it.
The price was still reasonable.
 Matt and I started the matches. He'd been working on an Anglo-Saxon warband for SAGA, but a handful of figures from that batch worked fine. It was a test and try-out game and Matt caught on fast. By the end of the day, he was almost the games master for Bear and Martin. I fielded some Medieval figures my family and I had done years ago, while Martin ran some Rus and later some Byzantines. Bear tried his Vikings and later, some of his Crusader force.

Martin measures out movement for his Rus warriors.

The Byzantines take the field. We took an inch off of the armoured horse's movement.
That wasn't covered in the rules, but it made sense to us. The rules have some gaps,
but they don't appear to be fatal.
Bear's Militis Christi on the advance.

Bear's troops mix it up with a few of my spearmen.

In a later game (against Martin's Byzantines), Bear added a mounted knight.

Martin's Rus
One out of the five warriors could be a missile thrower of some sort.
Here we see a javelinman. Bowmen and slingers were also in evidence.

Bear's warband of Crusaders in a better light.

I'm not quite sure what happened here. Somehow Bear's knight got turned around,
but I can't recall if it was a mistake or if he was on the way home.
All in all, the series of game we played made for an interesting and entertaining time. The struggle between a footman and a mounted knight was a bit controversial because there were a number of +1/-1 issues that came up with took some accounting to iron out but in the end it was workable.


I had also purchased the fantasy supplement to Chevauchee, called On Samhain's Eve. This is not a stand-alone game but an add-on and it includes simple magic rules, a beastiary (if you want to fight dragons and like that) as well as a list of humanoids like elves, dwarves, halflings, "Red Caps", the walking dead, and other such annoyances. My son really wants to try this one out! I'd recommend any of these rule to you, although they might not appeal to everyone.

I realized while I was writing this blog that these rules could be used for a lot of things. I'm going to look for a "Wild West" set and look into the Sci-Fi rules already marketed. I'd think that small engagements flowing from the Dune books where good knife work is worth more that laser guns could be done in a very satisfying manner. I'll get back to you on that.