Wednesday 1 January 2020

Traveller Between Christmas and New Year's


    Since I've a few days off over the time between Christmas and New Year's Day, our gang was able to get a Traveller game in. It had been an unconsciously long since our last session, but that didn't seem to faze the crowd. Some new player joined the gang and some of the old crew made new characters to challenge themselves more.
    The one character everyone enjoyed being around was "Crazy", played by my daughter, Katie. This character was a noble (sort of) but had at least four or five personalities, one of which was a child, another was catatonic, while a third was a berserk fighter. Katie didn't kill her off but put her "on furlough", to return at another date after she travels with some relatives who want to help her.
     Katie introduced a new Darrian character.
     Nia came with a deserter from the Imperial Intelligence service.
    Jesse came up with a noble who squandered his inheritance and had to "disappear" since the family was not at all pleased. I rolled for an out-of-wedlock child somewhere, but the dice said "No."
     Beth continued to play her medical doctor/chemist who might be a Zhodani... but no one is sure.
     Tyler resumed his play as a pirate with a hyper-intelligent monkey (who can't speak) and a constant barrel of rum.
     Tyler's son, Thomas, played a Vargr infantry Trooper. Thomas started very young and this character will be fleshed out by Thomas and his dad now that he's of an age where he can understand RPG's. (He already understands rocket-propelled grenades.)
    Ken plays a home-brewed character called a "Quendi", a sort of "space elf" in the Tolkien-esque tradition rather than the shoe-maker's helper tradition.
     DJ leads the intrepid crew as a retired Imperial Marine Force Commander, all aboard the corsair Dark Iguana.
     The NPC's include Vasil, the engineer, Yogi and Boo-Boo, both Ursa combat veterans, hired to handle heavy weapons, and Karl, the human who transferred his consciousness into the ship's computer system. He can enter an android body if he wishes, but then he's out of contact with the ship's systems. I have to be careful that this doesn't break the game. DJ doesn't really trust Karl.

Beth took all these pictures...

A panoramic view of the kitchen/dining room area where we play our games.
Dinner is usually included since we often play on Sunday afternoon.
This game: sweet-and-sour meatballs over rice. 
Nia holds the good luck charm, Maeve.
Your humble blogger is at the end of the table.

Ken, Thomas, Tyler, and DJ

Maeve is a "dice-goblin" and tries to steal dice of all types.

{"Hey, nobody's lookin'! I can be stealing 20-siders!"}

No! The cat cannot have a character! Not even an Aslan!
The game included hiding from search drones, spitting back at cyberattacks on the ship's computer, disguising part of the crew as EMS and sneaking aboard an opposing ship to lift some computer hardware, and finally recovering a piece of interesting equipment from a derelict battle cruiser and "returning" it to the Imperial Navy - with some decision making help from two platoons of Marines and a atmospheric frigate.

Another panoramic view of the crowd... all but Beth.

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