|Kevin's brigades in column. That way they could move even if their generals failed command.|
The rules require the Russians to have at least one "idiot general".
I couldn't saddle Kevin with such a numb-skull so I took him.
|Martin and Andy deployed their Prussians in line because the entire infantry is "superbly drilled" and will make at least one move even if their command fails. No idiot generals on the board for the Prussians!|
|Andy's wing with the heavy cavalry and a horse gun.|
|My wing of the Tsar's Finest after a turn or two.|
|Three regiments of Russian cuirassiers. A real general could do a lot with them!|
|Our over-all commander, his flag bearer, and Cossack aide.|
I believe I'm going to try to put all my commanders on round bases; It makes them distinctive and easy to spot on the table.
|Our brave and dire opponents, the Prussians.|
|Martin adjusts one of his regiments. These figures are just SO colourful and pleasing to the eye.|
|Kevin's infantry battalion. Note the Cossack cannon crew on the far left and the Pandour regiment in line next to them.|
|A close-up of one of my lines. I'm still proud of my flags.|
|The Russian "Death Chicken" flags advance toward the Prussians and their Black Eagle flags.|
I again forgot my resolution to use the oblique order with my SYW army. Looking back with 20-20 hindsight, I should've guessed that Martin and Andy would play the "waiting game" until something cracked. Ah, well.
|Andy's flank force of kurassiers and dragoons.|
|My Russian cuirassiers round the spur of the forest.|
|Martin and Kevin's light cavalry mix it up on the far right flank.|
|Martin's hussars came out on top and sent the Russians packing.|
|An impressive array of Russian infantry.|