It's almost a tradition for my daughter, Katie and I to have a game on Christmas Day or Boxing Day. This year it was Christmas Day with my son, Robb acting as rules source/referee and while he and Beth cooked our non-traditional Christmas dinner - Teriyaki Salmon and a vegetable stir-fry with rice. (Say what you will, Traditionalists, it was delicious!)
Katie and I fielded Elves and Kings of Men in 10mm for Kings of War, a game set we all enjoy. Katie's 25mm army is still in the process of being painted and the Warmaster armies are available and adaptable. We use metric measure rather than Imperial, measuring in centimeters rather than inches. It works just fine for 10mm figs! There are a few other small adaptations we make as well. We even used the KoW 3rd edition, since the Uncharted Empires book arrived on Christmas Eve.
After set up, I took the first move and it didn't take long to get into pike range. Robb advised me to make some interesting unit choices; I'd never taken Kings of Men berzerkers before. Katie conscripted assistance from her cat, Maeve, who insisted on smacking around a bolt thrower or dice when ever she could! We played a scenario called "Loot."
KoM knights and mounted scouts with a wizard on the far left. |
On the far right flank, behind a hill, a cannon, a troop of musketmen, a regiment of berzerkers (actually Galloglaich), and Tiny, the giant in his 10mm form. (Old Glory, Pendrakon, and a GW giant) |
Elves in opposition. I don't know the Elf list very well, but I know it includes heavy cavalry, bows, spears (there was a horde), and bolt throwers. |
Elven bows and cavalry moving so fast the camera couldn't catch the action. |
A 15mm "grasshopper gun" in service as a howitzer or siege artillery. |
Elf spear horde vs. Mannish pike horde and shot |
Elf cavalry caught the mounted scouts and destroyed them. I almost always arm the scouts with "black powder" weapons. 3rd edition makes no distinction between pistols or carbines like 2nd edition. |
From the Elvish side. The Elf magic user rides a windstorm. The small dice indicate casualties, |
As Tiny and the berserkers advance against the Elvish cavalry, the muskets and cannon hang back... because you can't move and shoot with black powder weapons! |
{"I'm gonna get that bolt thrower yet! You'll see!} |
Elves charge out of the forest. Believe it or not, the muskets held on. |
The knights advance tentatively with the wizard on the flank. Charging a spear phalanx is suicide since their formation nullifies the cavalry's Thunderous Charge bonuses. |
In a maneuver Robb said he'd never seen, the berserkers and Tiny charge downhill against an Elven hero, with Tiny taking the flank. It was not pretty. The dime coin is an improvised loot counter. |
Spears and pikes mix it up. The spears got hurt. |
As the musketeers hold on against the cavalry, the pikes wheel to flank the cavalry and tear them up. |
"The Captain" (GW) I use a different, less armoured figure in 25mm |
The human wizard whom I call Dermot the Inevitable (GW) |
Tiny Note the cringing figure on the ground behind his left foot. A nice and very whimsical GW figure |
The Elven Magic User (GW) The whirlwind is a nice touch. |
{"Where'd them fig'gers go?"} |
No comments:
Post a Comment