Two weeks ago, the Hamilton Road Games Group had it's "Birthday Bash", celebrating the founding of the group AND the birthday of Kevin, who was one of the founders and probably the longest of the long term members. BattleTech was the order of the day, although some SAGA was played on the side. ("Psst! Buddy! Ya need a Viking warband? Let's just say... I know a guy!")
Early in the day, Kevin hosted an Alpha Strike game. Andy and I refereed a SAGA game between Dave and Mark. Mark had played before, but Dave was brand new. Both enjoyed it and began plotting the forming of warbands. That's the way to do it.
|Mark's Vikings hold the line and send arrows toward the Anglo-Dane advance.|
|Dave's Anglo-Danes preceed the Warlord and the Huscarls.|
|Berserkers! Hearthguard! Bondi! Thralls! Other words!|
|Toward the end of the game, Mark's warlord was exposed as the Anglo-Dane advance made a vast left-wing sweep.|
|Dave's Anglo-Dane Archers.|
The shield behind them indicates a fatigue on the unit.
|The Berserkers have taken casualties!|
|Quebec City... not to scale of course.|
|Ever want to take a walk in the St. Lawrence? Well, now you can?|
|Petro-chemicals or Pepsi-Cola? Wayne won't tell us.|
|An armory. Each building is numbered and there is a corresponding sheet|
giving the number of damage hits each building can take
|The building are colour-coded as well, detailing how much weight any building can take.|
Mechs can jump on top of them, but the less-sturdy buildings will collapse.
|One of the mechs from Bear's collection.|
|Andy likes to "booby-trap" the board with bizarro things...|
like this weirdo atop the Citadel.
|Looking upward at Chateau Frontenac with Jonesy in the background.|
|A detail of the buildings along the river.|
|One of the more sturdy bridges|
|Dave's Mech doesn't quite fit.|
|Brian's Mech precedes mine as we climb the hill to the Plains of Abraham.|
|Another view down-river.|
|Andy strikes again! This critter was hidden in a tight courtyard between some buildings.|
|I ended up taking on three enemy Mechs (I was Clan while they were Central Core...|
which will make sense if you know the backstory of the game.) I didn't last long.
|Another view of the funeral plain.|
|Earlier, my mech begins to climb. The nails allow you to keep your model upright.|
|A wooden workshop in a working area.|
|Lots of urban fighting.|
I kept thinking infantry with rocket launchers could take out all of these things.